Misty's Herbalism & Alchemy: Common Field Flowers Log 1
- Mike
- Jan 26, 2021
- 2 min read
Updated: Mar 13, 2023
"Ah, purple in color, thick pedals, red stem... This must be used for - BLEH. Yepp, that'll go in a salve...
I've spent 3 months foraging in fields around Northern Teracon and have learned three things:
Even the common flowers and herbs in these fields have some useful properties for potions and salves.
Creating these tinctures... these tonics, if you will, is incredibly easy. I taught a simple club-wielding barbarian how to make a sleep poison, and he now sleeps like a baby every night.
The major obstacle when harvesting ingredients? Pixies! I didn't even think I'd find them in this region. Well, I didn't technically "find" them. But I know it was Pixies that kept taking my ingredients when my back was turned!
I've been lucky to find travelers willing to "sample" my concoctions in exchange for a few copper pieces. I was approached by one fellow, suffering from what appeared to be a nasty snake bite - venomous as well. He wouldn't have lasted much longer, but my anti-infection salve fixed him right up! Ah, the life-saving benefits of herbalism... Anyway, here's what I've found so far."
Common Field Flowers
Orange Field Flower
Brewed in potion - antitoxin, can treat effects on common poisons
Used in salve - can treat infections
White Field Flower
Brewed in potion - sleep aid
Used in salve - healing properties
Yellow Field Flower
Brewed in potion - antitoxin, can treat effects on common poisons
Used in salve - can treat infections
Wild Garlic
Brewed in potion - pacify living creatures, grant advantage against spells that target the mind
Lavender
Brewed in potion - sleep aid, reduces pain
Used in salve - healing properties, reduces pain
Red Mint
Brewed in potion - can aid in healing
Used in salve - healing properties, reduces pain, can treat infections
Potion and Salve Recipes
Simple Sleep Poison
Must be brewed with 4 oz of clean water for 1 hour. Requires alchemist's supplies.
When ingested, target rolls a constitution saving throw (DC 8). On a fail, they fall asleep for 1 hour.
Lavender + White Field Flower
Potion of Anti-Poison
Must be brewed with 4 oz of clean water for 1 hour. Requires alchemist's supplies.
When ingested, gain +2 to saving throws against being poisoned.
Orange Field Flower + Yellow Field Flower
Potion of Pacify Enemy
Must be brewed with 4 oz of clean water for 1 hour. Requires alchemist's supplies.
All players gain +1 to persuasion rolls against the target.
Wild Garlic + White Field Flower or Lavender
Healing Potion
Must be brewed with 4 oz of clean water for 1 hour. Requires alchemist's supplies.
Gain 1d4 hp per medicine proficiency modifier.
Red Mint + Lavender
Healing Salve
Must be combined with 1 oz of clean water for 1 hour. Requires herbalism kit.
Gain 1d4 hp per medicine proficiency modifier + medicine profiency modifier.
White Field Flower + Lavender + Red Mint
Anti-Infection Salve
Must be combined with 1 oz of clean water for 1 hour. Requires herbalism kit.
When used on a wound, gain +4 against bloodborne diseases and poisons as per the restoration spell
Orange Field Flower + Yellow Field Flower + Red Mint
Next task: Determine the effect of swamp muck wi- *illegible scribbling*
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